Monday, February 16, 2009
Sunday, February 8, 2009
Bad Usability Calendar - 2009
NetLife Research has released 2009 version of the bad usability calendar and it’s now available online. Learning by bad examples is often a good way in discussing usability with people that are not hardcore usability people. I’m currently taking few A3 digital prints and want to put on my desk.Most of my friends / colleagues ask me "Ranjeeth .. what's this- bad usability?" Why do you like bad usability concepts...? Blaw..Blaw..Blaw..!
Hmmmm.... I realized that people points only different things much.. Also trust me they feel interesting..! and they will also start thinking.. Why are these called "BAD" and "NOT USABLE"
GET YOUR COPY TOO- Download from: Badusability.com
Saturday, February 7, 2009
Google User Experience
- Ten principles that contribute to a Googley user experience
- Every millisecond counts.
- Simplicity is powerful.
- Engage beginners and attract experts.
- Dare to innovate.
- Design for the world.
- Plan for today's and tomorrow's business.
- Delight the eye without distracting the mind.
- Be worthy of people's trust.
- Add a human touch.
Google doesn't know everything, and no design is perfect. Google products ask for feedback, and Google acts on that feedback. When practicing these design principles, the Google User Experience team seeks the best possible balance in the time available for each product. Then the cycle of iteration, innovation, and improvement continues.
What the Heck is User Experience Design??!! (And Why Should I Care?)
For those who haven’t heard of it before: You’ll be surprise by how much it impacts your life.
For those who know it well: Believe it or not, the complexity made simple. You’ll finally know what to say in the elevator when someone asks you what you do for a living.
Have a listen to Teresa latest podcast on www.TeaWithTeresa.com.
Thursday, February 5, 2009
Designer behind the Obama Logo
Thought I would follow up my two previous posts about Barack Obama's campaign logo by highlighting an interview that Steven Heller of the NY Times had with the designer of the logo, Sol Sender. Turns out, Mr Sender never even met with the actual decision makers during the initial presentation of the logo concepts, that was handled by the design firm that hired him, Mode, a motion design studio in Chicago.The interview is very informative and interesting, especially where Sol Sender explains the thought process that went into creating the logo:
"When we received the assignment, we immediately read both of Senator Obama’s books. We were struck by the ideas of hope, change and a new perspective on red and blue (not red and blue states, but one country). There was also a strong sense, from the start, that his campaign represented something entirely new in American politics — “a new day,” so to speak."
Read the entire interview here.
Design Research Methods for Experience Design
According to Michael Hawley - There is a trend among some in the UX community to take the U out of UX and refer to our discipline simply as experience design. One reason for this change in terminology is that it lets us talk about a specific target audience in terms that resonate with business stakeholders more than the generic term user—for example, customer experience, patient experience, or member experience. The other reason for using the term experience design rather than user experience design is that it recognizes the fact that most customer interactions are multifaceted and complex and include all aspects of a customer’s interaction with a company or other organizational entity, including its people, services, and products. Customer interactions encompass much more than the usability of a particular user interface.
They include all of the social and emotional consequences of a customer’s interaction with an organization or brand, including trust, motivation, relationships, and value. But if the name of the discipline is evolving and the focus of design is expanding, does that mean the design methods are different? Are traditional usability and user-centered design activities useful for gaining insight into the broader implications of the emotional impacts of a design? Or do we need different approaches? To explore these questions, it is helpful to look at the strengths and weaknesses of two existing alternative design approaches: user-centered design genius design.
Monday, February 2, 2009
Thinking Aloud...!
What is this? Thinking aloud (Nielsen, 1994), may be the single most valuable usability engineering method. It involves having a end user continuously thinking out loud while using the system.
Purpose
By verbalizing the users thoughts, the test users enable us to understand how they view the system, and this again makes it easier to identify the end users' major misconceptions. By showing how users interpret each individual interface item, THA facilitates a direct understanding of which parts of the dialogue cause the most problems.
Points of Interest
a failure to lend itself well to most types of performance measurement; the different learning style is often perceived as unnatural, distracting and strenuous by the users; non-analytical learners generally feel inhibited; time consuming since briefing the end users is a necessary part of the preparation. Causing users to focus and concentrate is both an advantage and disadvantage since it results in less than natural interactions at times and THA results in being faster due to the users focus.
